Sega Master System

History

The Sega Master System (SMS) was a redesign of Sega's Mark III and was introduced in 1986 at a retail price of $200, during the same year that Nintendo was taking the American video game market by storm with its Nintendo Entertainment System (NES). It was meant to compete with Nintendo's less powerful NES and gain some of its market share. Unfortunately, because of third-party software restrictions enforced by Nintendo, companies who wrote games for the NES could not write any games whatsoever for other consoles. This, in addition to poor marketing, meant that the SMS didn't stand much of a chance in the US to topple Nintendo and take over as the king of consoles.
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Sega Master Console
The original box
The controller
The cartridge

Technical Specs

CPU Z80 @ 3.58Mhz
RAM 8 KB
ROM 1 KB
VIDEO 240x226 pixels with 52 colors from a pallette of 256 colors
AUDIO 3 channel + 1 noise channel
EXTERNAL STORAGE cartridges
   

Screenshots

     
Alex Kidd in Miracle world (1986) Wonderboy (1986)
Afterburner (1987)


 Wonderboy in monsterland (1988)
Golden Axe (1989)
Sonic the hedgehog (1991)

Emulators

   
Meka http://www.smspower.org/meka/ Download
The Sega Master System (SMS) was a redesign of Sega's Mark III and was introduced in 1986 at a retail price of $200, during the same year that Nintendo was taking the American video game market by storm with its Nintendo Entertainment System (NES). It was meant to compete with Nintendo's less powerful NES and gain some of its market share. Unfortunately, because of third-party software restrictions enforced by Nintendo, companies who wrote games for the NES could not write any games whatsoever for other consoles. This, in addition to poor marketing, meant that the SMS didn't stand much of a chance in the US to topple Nintendo and take over as the king of consoles.

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