Atari's shining star: The Atari 2600 Video Computer System, Model # CX-2600. The Atari 2600 was designed in Grass Valley, California. The Atari 2600 team consisted of Jay Minor, Steve Mayer, Ron Milner and Joe Decuir. The case design was done by Douglas Hardy and Fredrick Thompson. Originally the whole idea around the Atari 2600 was to design a new console system that would have a longer sales life then past Atari game consoles. Originally Atari started out selling home game consoles such as PONG, Super Pong, Stunt Cycle, Video Pinball and others. However their sales life (how long they would sell strong before people grew bored and wanted a new product to come out) was short lived. So the idea around the Atari 2600 was to design a new system that would have a shelf life of up to 2-3 years. Atari had originally planned to sell a total of 10 games for the Atari 2600. The original game boxes used to be marked 01, 02, 03 for the original intention of selling only 10 different games.
Atari included every conceivable form of flexibility into the console. There were seperate (sic) difficult switches for both the left and right player, the console had a selection for both Black & White and Color televisions. The game console also came packaged with not only a set of joystick controllers, but also a set of paddle controllers giving the customer the ability to purchase nearly any game they wanted and not have to worry about whether it would work with the console or not.